Projective Volume Rendering by Selecting Voxels Based on Visibility
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    Abstract:

    It is efficient to accelerate volume rendering by avoiding compositing invisible voxels. As for this, a method is proposed in this paper to select voxels to render by the neighboring relation between voxels and the accumulated opacity at pixels, which can efficiently exclude invisible voxels in the rendering process. This method is suitable for both parallel and perspective projections, and it can treat both regular and irregular volumes.

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王文成,魏莉萍,吴恩华.基于可见性选择体元的投影成像体绘制方法.软件学报,2001,12(11):1699-1703

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History
  • Received:August 25,2000
  • Revised:July 30,2001
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