A Real-Time Rendering Algorithm Based on Hybrid Multiple Level-of- Detail Methods
DOI:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    Level of Detail (LoD) is a key technique for real-time rendering. A new real-t ime rendering algorithm incorporating view-independent algorithms and view-dep endent algorithms is presented in this paper. Firstly, a polygonal mesh model is symplified view-independently according to the different requirements of appli cations or the user-specified error. Then the simplified model is used in a vie w-dependent real-time rendering algorithm. Examples illustrate that the propos ed mesh simplification algorithm and rendering algorithm can accelerate the rend ering speed greatly, while the rendering error (evaluated by pixel) is very small

    Reference
    Related
    Cited by
Get Citation

周昆,潘志庚,石教英.基于混合多细节层次技术的实时绘制算法.软件学报,2001,12(1):74-82

Copy
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:April 12,1999
  • Revised:October 25,1999
  • Adopted:
  • Online:
  • Published:
You are the firstVisitors
Copyright: Institute of Software, Chinese Academy of Sciences Beijing ICP No. 05046678-4
Address:4# South Fourth Street, Zhong Guan Cun, Beijing 100190,Postal Code:100190
Phone:010-62562563 Fax:010-62562533 Email:jos@iscas.ac.cn
Technical Support:Beijing Qinyun Technology Development Co., Ltd.

Beijing Public Network Security No. 11040202500063