A Nearly Fastest and Asymptotically Optimal General Parallel Branch-and-Bound Algorithm
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    Abstract:

    Branch-and-Bound (B&B) is a problem-solving technique which is widely used for various problems encountered in operations research and combinatorial mathematics. In this paper, the lower bound of running time Ω(m/p+hlogp)(the base of all logarithms in this paper is 2) is presented for general parallel best-first B&B algorithms on shared memory systems, where p is the number of processors available, h is the number of expanded nodes, and m is the total number of active nodes in state-space tree. In addition, a new general parallel best-first B&B algorithm on PRAM-EREW is proposed by devising the shared memory into p cubeheaps. Theoretical analysis shows that it is the fastest algorithm for h<p2p, and it is asymptotically optimal in this type of general parallel B&B algorithms. Computational experiments are conducted to solve 0-r knapsack problem.

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武继刚,计永昶,陈国良.几乎最快与渐近最优的并行分枝界限算法.软件学报,2000,11(12):1572-1580

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  • Received:July 13,1999
  • Revised:October 22,1999
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