A 3D Model Reconstruction Algorithm Based on the Texture of Photos
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    Abstract:

    In computer graphics, it's difficult to acquire realistic 3D scenes from the real world. In this paper, a novel 3D scene model reconstruction algorithm is presented to deal with this problem. This method reconstructs photo-realistic scene models according to the color and texture of basic input photos, which are distributed in the environment. This method can be used to reconstruct photo-realistic 3D model of complex real objects.

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杨孟洲,石教英.一种基于照片中纹理重构三维模型的方法.软件学报,2000,11(4):502-506

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History
  • Received:January 18,1999
  • Revised:April 14,1999
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