Research and Implementation on the Method of Modeling of Facial Expression Animation
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    Abstract:

    In this paper, a method of facial surface modeling in which the facial surface is designed in layers and in normal logical lattices is presented. Furthermore, on the basis of FACS(facial action coding system) and the characteristics of facial anatomy and mechanics of facial tissue, the principle of developing muscle actuators is presented as well as generating facial expression animations by using and coordinating corresponding muscle actuators.

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詹永照,宋顺林,佘江峰,张建明.脸部表情动画建模方法的研究与实现.软件学报,1998,9(2):81-85

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History
  • Received:August 22,1997
  • Revised:October 22,1997
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