基于细分曲面的多分辨率空间变形
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Supported by the National Natural Science Foundation of China under Grant Nos.60373036,60333010(国家自然科学基金);the National Grand Fundamental Research 973 Program ofChina under Grant No.2002CB312101(国家重点基础研究发展规划(973))

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    摘要:

    在几何造型和计算机动画中,空间变形是一种重要的几何外形编辑和柔性物体动画生成技术.提出一种基于细分曲面控制的多分辨率空间变形方法,解决了变形控制手段的复杂性和变形效率之间的矛盾.对采用多种细分规则的变形结果进行了比较和分析,得出了选择适当的细分规则和细分深度的经验性原则.在算法效率方面,通过采用空间剖分技术加速了参数化过程,并且利用细分的局部性缩短了变形的响应时间,从而达到了实时交互的目的.最后,在上述算法的基础上实现了一个完整的空间变形系统,提供了多种交互手段用以生成控制网格,并实现了具有多分辨率性质的变形控制.

    Abstract:

    Space deformation is an important technique for shape modification and flexible animation generation in geometric modeling and computer animation.A novel multiresolution space deformation method is proposed in the paper which is controlled by subdivision surface of arbitrary topology.It supplies a solution for the complex shape edit while method is fast enough to achieve realtime interaction.Several subdivision schemes are adopted and compared in the method.Experimental cdteria are given on how to determine appropriate subdivision scheme and subdivision depth.To achieve realtime interaction,parameterization is accelerated through space-subdivision and deformation is evaluated locally.All of above algorithms are integrated into a space deformation prototype system.The system has the functions of multiresolution space deformation and abundant control mesh generation methods.

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邵瑾,冯结青,金小刚,彭群生.基于细分曲面的多分辨率空间变形.软件学报,2004,15(zk):197-205

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