In this paper,the authors present an object-oriented framework which adapts to a varietv of dynamic simulation and complex 3D animation controls.The framework is based on a hybrid model.The static structures Of actors are combined as part hierarchies.The attributes of actors determine their shape,appearance,tlme-varying behavior and are defined as class hierarchies.The attributes's dynamic assignment is implemented by dynamic constraint mechanism.This framework has already been used in SimuKit-an inte-grated environment for automatic generation of visual effect for multiple dynamic simula-tion.It is basically implemented on SGl workstation.It is feasible to implement multiple dynamic simulation by this framework.
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